pletronics.blogg.se

Mapbox unity
Mapbox unity




Still no Map Box Access Token Dialog window launched for me. None of the solutions mentioned above work for me. :TickCompilationPipeline(EditorScriptCompilationOptions, BuildTargetGroup, BuildTarget) TickCompilationPipeline ( options, UnityEditor.BuildTargetGroup platformGroup, UnityEditor.BuildTarget platform) (at :0) CompileScripts ( options, UnityEditor.BuildTargetGroup platformGroup, UnityEditor.BuildTarget platform) (at :0) Unity version: 2020.1.8f1 Scripting Runtime Version: Scripting Backend: Api Compatibility Level: Mapbox SDK version: 2.1.1 The platform you're building to: Windows/Mac/iOS A description of what you're trying to do: I just want to get Unity running with Mapbox so I can evaluate some of the examples. CompileScripts ( scriptAssemblySettings, System.String tempBuildDirectory, options, +TargetAssembly& notCompiledTargetAssemblies, System.String& notCompiledScripts) (at :0) GenerateChangedScriptAssemblies (+GenerateChangedScriptAssembliesArgs args) (at :0) ToScriptAssemblies ( 2 targetAssemblies, settings, +CompilationAssemblies assemblies, 1 runUpdaterAssemblies) (at :0) ValidateAndGetNameToPrecompiledAssembly ( precompiledAssemblies) (at :0) Assembly paths:Īssets/Mapbox/Core/Plugins/ThirdParty/Mapbox.Json/Net35/Īssets/MapBox/Core/Plugins/ThirdParty/Mapbox.Json/Net35/

mapbox unity

Only one assembly with the same name is allowed per platform.

mapbox unity

PrecompiledAssemblyException: Multiple precompiled assemblies with the same name included or the current platform.






Mapbox unity